Kineme

Kosada is Developing a Next-Generation Programming and Performance Environment for Multimedia Artists

Kosada is developing Vuo, a next-generation visual programming environment. It will enable multimedia artists to create powerful real-time audiovisual projects, data visualizations, and apps — all without writing code.

With Vuo, non-programmers will be able to create their own multimedia software for interactive art and music performances, animations, visualizations, games, special effects, museum exhibits, kiosks and other artistic projects. Rather than writing code in a traditional computer language, the composer will drag and drop building blocks onto a canvas, connecting those blocks with cables to create the composition. Unlike most programming environments, artists will be able to interact with their Vuo compositions while they are running, allowing for live improvisation.

Are you sure you want to localize?

It’s a wonderful fact about the world that humans have thousands of living languages. And a wonderful fact about many software development environments that they provide ways to create versions of applications localized into the most common of those languages. But before localization (or should I say world-readiness) sweeps you off your feet, let me tell you about some unexpected difficulties with Kineme’s first localized application.

Kineme is now (c)ubercoolische

In case you’re not super minimal like we are and don’t already know, Richie Hawtin is the Berlincoolest musician ever. His label, M-NUS, is celebrating its 10th anniversary with, among other things, a blue lighted cube (pictured left). Ali Demirel, visualist for Richie Hawtin, includes Quartz Composer in his arsenal of interactive and realtime media tools, and has been using a couple of Kineme tools to control and interact with his visuals.

He used Particle Tools to get some interesting effects in the visuals displayed behind the musicians during their set. He modified the “Fire” sample to fit with the other visuals and the music.

He also used Kineme File Tools String with URL to access the information acquired by the Cube. Members had RFID chipcards, and it would get their name whenever anyone held up their RFID chipcard to it. Demirel then chose the right moment to display their name in the visuals.

For an interview with Mr. Demirel, including links to videos, check out the full story on Kosada.com.

QTKit QCheatKit

QuickTime LogoApple has been busily working to 64-bit-ify all of the frameworks they plan to continue supporting into the future (Snow Leopard and beyond). However, QuickTime is scheduled for some nice Cocoaification, so it didn’t get much 64-bit love. QTKit, the 64-bit impostor, pretends to be the 64-bit way forward, but unfortunately this is far from useful.

QuickTime is all C function stuff, rather verbose and boring. It’s also 32-bit only. The 64-bit front end on it is a framework called QTKit. However, 64-bit QTKit is little more than an impostor that secretly makes things messier during the 32-to-64-bit transition.

Silicon Dioxide (SiO₂)

QuartzCrystal LogoIn the wee small hours of this morning, Kineme Interactive Media released its first commercial product, QuartzCrystal.

QuartzCrystal is an offline renderer that turns Quartz Compositions into portable QuickTime movies. It supports 3rd party plugins, as well as patches that do not work in safe-mode-only environments (such as QuickTime Pro). It also supports software scene antialiasing, so if you have a Mac with plenty of RAM and a hard-core video card, you can make spectacularly beautiful renderings of your plugins, effects, and compositions.

Beside QuartzCrystal, the only other product that renders and encodes compositions to movies is Apple’s own QuickTime Pro, which doesn’t support plugins, unsafe patches, or antialiasing.

QuartzCrystal Main Window Screenshot

Python's Flying Circus

Lately I’ve been working on integrating (or, more accurately, attempting to integrate) the Python scripting language into some plugins for an application we develop plugins for. We’ve wrapped many libraries with varying levels of success, so this one wasn’t going to be much different. Or, so we thought.

New Custom Quartz Composer Patch Xcode Template

Create a new Xcode project with this templateHere’s a new version of the Xcode Template for Custom Quartz Composer Patches.

Changes:

  • Rebuilt from scratch – no longer depends on QCJP’s work – and, by extension, the Creative Commons “Attribution-NonCommercial-ShareAlike” license. My Xcode Template, as of version 0.2, is released into the Public Domain. You are free to use it for whatever – commercial or non-commercial.
  • QCJP’s headers were replaced with headers assembled directly from the QuartzComposer framework – now located in the QuartzComposer/ folder of the project. I’ve exported a few more headers than QCJP had constructed, so there’s some added functionality (namely, image input/output ports).
  • The project now automatically assigns an icon to the patch bundle, and installs it in /Library/Graphics/Patches/ for you each time you build, for faster edit-build-test workflow.
This release is out-of-date.
Please see the latest version.

Download the installer, version 0.2.

See the old version’s blogpost for some additional instructions and user comments.


Steve Mokris is a developer at Kosada, Inc.